If you don’t know, OnLive is a pay-to-use based live streaming service that delivers games-on-demand through a broad-band connection. The major difference between this and the more traditional download services like Steam is that absolutely nothing is downloaded to your local machine with OnLive. This gives the advantage of being able to play the latest mainstream games ether through their dedicated proprietary TV-Box console, or on practically any PC, Mac, or even an Android 2 enabled smart-phone.
The downside of course is that you are completely reliant on your Internet connection, and any serious lag or loss of service will render the OnLive system unusable.
The downside of course is that you are completely reliant on your Internet connection, and any serious lag or loss of service will render the OnLive system unusable.
The fact than any purchase made is entirely virtual also initially put some people off. No program downloads are ever saved to your local device with OnLive. Instead all programs are held on central servers, and you are buying a ‘user licence’ right to play the centrally held games, a good thing for multi-player system where all players are running their game on the server machine.
To me the convenience of the service outweighs the chance that I will loose any purchases I have made if the company ever ceases trading and the servers go offline.



