Have you ever wondered why the Internet has always been represented by a cloud symbol?
Well a cloud is intangible; it doesn’t have any defined
shape, and is in constant motion. When viewed from a distance it seems like a
tangible entity, but when examined up-close all sense of structure and solidity
is lost. Sound familiar?
Simply put, the Internet has always been one large unmappable
information-cloud.
Now a staggering amount of personal information is beginning
to accumulate, and float around, in this cloud. This information only looks set
to increase with the advent and growth of ‘Could Computing’ resources. As the
Internet will be offering increasingly interactive, and personalised, remote
services
You may not have heard of it but in late 20011 a group of
researchers from Ruhr University in Germany released a paper called "All Your Clouds are Belong to
us." This caused quite a bit of restlessness within the ‘cloud
computing’ fraternity, as the paper revealed basic security vulnerabilities in
various cloud platforms including, but
not limited to, some of Amazon's services.
Amazon has since released a
statement to say all these issues have been resolved.




Well not a lot directly, but the book got me thinking about the internet’s influence
on games and the current games industry, and it’s sub cultures. There are a lot
of hacker types in 4chan... No, I don’t mean what you are probably thinking (although
they undoubtedly are also there). Good old-fashioned ‘hackers’ are codies at
heart, programmers that do what they do because they like it. And nowadays they
are unfortunately becoming dying breed.



