If this title gave you ‘lolz’ you probably already have a good idea of where I’m going with this.
If you haven’t a clue what I’m havering
on about... well take a deep breath and prepare to enter the internets
underbelly, the err nether-regions that are 4chan and its ilk.
The book is called ‘Epic Win for Anonymous, How 4chan's army conquered the web.’ and it does indeed heavily refer to
the lolCats phenomenon, especially in the opening chapters. But its main thrust
is in poking around in 4chan and its history, as well as seeing what Anonymous things can be stirred up...
Yes, that’s definitely, or defiantly, anonymous with a capital ‘A.’
The book is actually fairly heavy reading in parts. It doesn’t
help that it starts of by attempting to explain memes, and Internet memes in particular
(very basically, memes are self replicating ‘viral’ ideas), although I can see
why the author thought it important to explain this before entering the main focus
of the book. This isn't an exposay of the Anonymous group, nor is it the steriotypical rant about 4chan filth, but it isn't trying to suger-coat or defend anything ether. It's a decent propper open-minden and informed look at the culutre and history behind the modern on-line world of 4cahn and Anonymous. It is amed at 'normal' people who may have only ever heard the explotative rants in the press, there is another, different, story to be told and I think this book makes a decent and unbias attempt at telling it.
So what has all this got to do with computer games you ask?

Well not a lot directly, but the book got me thinking about the internet’s influence
on games and the current games industry, and it’s sub cultures. There are a lot
of hacker types in 4chan... No, I don’t mean what you are probably thinking
(although
they undoubtedly are also there). Good old-fashioned ‘hackers’ are codies at
heart, programmers that do what they do because they like it. And nowadays they
are unfortunately becoming dying breed.
Mixed in amongst the legions of
angst-ridden teenagers, cam-girls, and general shock-merchants are the uber-savvy
indi-programmers and general computer geeks of yester-year and tomorrow.